Kicking at Night Games: Lights, Shadows and Ball Tracking
Night games change how you track the ball and how you warm up. A practical plan for lights, glare, colder air and a shorter warmup window.
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Night games change how you track the ball and how you warm up. A practical plan for lights, glare, colder air and a shorter warmup window.
A self-run warm-up for kickers with no snapper or holder: a fifteen-minute solo block, how to recruit a holder, and a compressed game-day version.
When pregame warmup time shrinks to three kicks, you need layers: a full warmup, a short version, and a sideline reset — plus what each kick is actually for.
Cold stiffens the ball, tightens your hips and eats your sideline minutes. What changes, what doesn’t, the longer warm-up ramp, and the kit that earns its bag space.
A 15-minute kicker warm-up that moves from dynamic stretching to net kicks to full operation reps, so your first game kick isn’t your first real kick.